20.09.2019
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PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew – Dallas, Hoxton, Wolf and Chains – as they descend on Washington DC for an epic crime spree. Apr 5, 2019 - PayDay 2 provides quite extensive modding support and users make. The game and the BLT mod manager requires the Microsoft Visual C.

  1. Best Payday 2 Mods
  2. Payday 2 Visual Mods
  3. Payday 2 Invincibility Mod
Payday 2 Visual Mods

Payday 2 Forced Overdrillmod that allows to activate Overdrill mode in First World Bank with a key bind instead of positioning 4 players around the vault.I am not the original author of this mod, I just gathered a bunch of scripts around the web and made 'em into a single working mod.Original author is, then there is a bit and a on Reddit. Has two more implementations to achieve this, one for and one for, however first one did not work for me and as Overdrill is not supposed to be done in stealth I did not try the second one.Requires mod.Credits:. Author:. Icon by,. Original script by, One Down fix by. Special thanks to for and code samples.

These are cosmetic mods (client side, they only change representation on.your. PC). Gameplay not affected! They use modoverrides (explained below), no mod tool needed. These are.not.

LUA mods, they won't cause crashes or cause bugs like HoxHud etc.The sample screenshots often show multiple mods at the same time.Get these, they are awesome and must-have:. modwork.shop, modwork.shop, modwork.shop. modwork.shop. modwork.shop. modwork.shop.

modwork.shop. modwork.shop (100% reliable)(with pictures). They are simply additional files. The original game files are not changed!. No mod tool needed - everything can be done with Windows Explorer (or any other file tool).

Go to the folder C:SteamsteamappscommonPAYDAY 2assets (note: your installation path may vary). In the 'assets' folder, create a subfolder 'modoverrides'.Basically, Payday 2 will find files in the modoverrides folder, and use them instead of default files. It's based on file's paths and names, so you can simply disable mods by renaming single files or complete folders. Within 'modoverrides', you can have freely named subfolders.

Best Payday 2 Mods

Within these subfolders, paths and file names must reflect the PD2 file structure to work.Example. C:SteamsteamappscommonPAYDAY 2assetsmodoverrides - this part = fixed locationMyDrillScreen - this part = any custom name (only on this level)guistexturesdrillscreenbackground.texture - this part must follow PD2 structureDesertHeliunitspayday2vehiclesairvehicleblackhawkcivilianhelicopterdf.textureThis is very basic and flexible system, which allows you toa) mix files from different mod packs,b) disable single files of a mod pack (by renaming, e.g. 'abc.textureOFF') orc) disable all mods at once, simply by renaming the modoverides folder (e.g. 'modoverridesX')In the main menu, you can use Options Mods to see which files are active, and check for conflicts from double files.For more info, check this.

The HUD icons for throwable weapons, equipment (ammo, meds etc.) and pick-up items (C4 bags, meth ingredients etc.) don't have separate files for each icon. They are stored in texture files that have multiple icons in one file, arranged in tiles.Keep this in mind if you use HUD icon mods, this can be an issue when updates or DLCs introduce new items (like the sleeping gas in Big Grin Casino). Your game will probably not crash, but in the modded texture, the icon tile for the new equipment will be empty, so you won't see it in the HUD.The only fix for this is to temporarily disable (rename) the affected texture file, until the modder comes up with an updated texture that contains the new item. Well, three things.1) I think HoxHUD needs no introduction, it's well-known, popular and widely-used.2) Why would I want 'more HUD'? (Just don't get the craze, tbh I'd rather like less HUD.)3) Issues.Let me explain.HoxHUD is not a simple texture replacement.

Payday 2 Visual Mods

It's a LUA mod, it interacts with the game code, so technically, it's different from modoverrides; and for that reason, also more problematic and prone to issues. For example, when Golden Grin Casino came out, and HoxHUD users took the mission bag, it would disappear. Just like that.

Payday 2 Visual Mods

Payday 2 Invincibility Mod

Payday 2 Visual Mods

Imagine trying to stealth the damn thing for one hour, and when you finally succeed - poof, bag gone, can't complete the mission. Royal way to get F-ed in the A. (And screwed a lot of people. It's fixed now.)Think of it like a car. The paint job will not change how the motor drives.

Cosmetic mods are just 'paintjobs'. Mods like HoxHUD are mods to the engine.So there's that, and personally, I just never found a reason to get into these issues, just to have 'more info' on the screen.

The HUD has enough info for my taste. Yes, it doesn't show when ECMs run out, but they run 20 - 30 seconds (depending on skills), and start to blink 8 seconds before they run out, so just watch the time display, or look for blue shapes, always worked fine for me, and feels more like the real thing. The military term is 'situational awareness'.Actually, I sometimes go the other way, and turn the HUD off (in options) for one mission. Great look and feel. Unfortunately, it also hides the chat, so you better do that when playing with friends, ideally if you all use voice chat (e.g.